Misc. Game Companies
The Second Front (1990)
A strategic game of the last year of WWII in Western Europe. Beginning with the D-Day landings in June 1944, onto the breakout and the race for the Rhine.
|Australian Design Group|
in Flames: The Global conflict 1939-1945. (1985)
Multiplayer strategic level re-creation of the Second World War, covering both the Pacific and the European theater of operation.
|Clash of Arms|
Tactical weapons inovations, 1914-1918. (1994)
As the stench and horror of WWI trench warfare increase, both sides seek the breakthrough weapon; immense barrages, air power, flamethrowers, even poison gas. All are tried and found wanting. At last the most awesome machine of all is made ready.
The struggle in the Caucasus July-November 1942. (1989)
Hitler's obsession with oil to fuel his expanding Third Reich made the petroleum works at Maykop, Groznyy and Baku the primary targets for his summer offensive of 1942.
1759: A game about the battle between French and British
forces for control of North America. (1972)
The hardwood playing counters allow a very high degree of limited intelligence and automatic step-reduction.
|Civilization: From the dawn of history to the eve of Christianity, you need to develop and nurture your own Civilization. Decide when and where to build cities, and begin trading first in basic commodities before moving onto medicine, music and democracy.|
|Operational Studies Group|
at Leipzig: The battle of nations. October 14-19, 1813.
The largest battle of the Nineteenth Century. After the Grande Armée was shattered on the Russian Steppes, Napoleon tries to regain the initiative in Germany, but his former allies, Prussia and Austria, turn traitor and attack.
to the Kremlin: Napoleon's march on Moscow, June 24-
December 13, 1812. (2001)
The treaty of Tilist in 1807 gave a fragile five years peace between France and Russia. In Napoleon's frustration over the Tsar's lack of cooperation in his embargo against the British, he decided against his advisors and attacked Russia.
|One Small Step|
|Rebel Yell: A small unit tactics game about the American Civil War. (1995)|
|Steve Jackson Games|
Wars: Game of the freeways of the future (1981)
The right of way belongs to the biggest guns. Players choose their vehicle and come home as 'aces' or 'crash and burn'.
City: Roleplaying supplement for Car Wars
(1982 1st edition was called Sunday Drivers)
There is never a dull moment in Midville.
Stop: The 18-wheelers are coming, Roleplaying supplement
for Car Wars (1983)
Truckers have quite a reputation. Professional, skilled with both rigs and their weapons... or they don't last long.
on Iran: On April 24, 1980 the US launched a rescue
mission to free 53 hostages held captive in Iran. (1980)
The mission was aborted, but what if they had gone in? The game simulates what might have been.
Tactical ground combat game in a not so distant future.
In 2085 AD., armored warfare continues, faster and deadlier than ever.
|Task Force Games|
Wind Rain: The war in the Pacific 1941-1945.
In November 1941 Japan sent her carriers across the Pacific on December 7, 1941. The fleet launched an attack against the US Pacific Fleet at Pearl Harbor, the first objective of the imperial war strategy code named 'East Wind Rain'.
Fleet Battles: Could you command a Starship. (1979)
The challenge of Starship Command, out-thinking, outshoooting and out maneuvering your opponent in warp speed dogfight.
& Empire: Battle for the Galaxy.
Set in the universe of Star Fleet Battles, the Grand Alliance battles the Coalition for control of the Galaxy.
|West End Games|
and Starship: Earth between two foes. (1984)
Two great civilizations faced each other across the Carina arm. The Gwynhfarr roamed the stars in mighty quantum-leap vessels. The Pereen linked their worlds together with the Web, and squeezed between them was Earth.
Trek: The Adventure Game. (1985)
The United Federation and Klingon Empire explore unknown planets across the immense distances of space. With an outright war between the two interstellar powers forbidden by the Organian Treaty, both are constantly striving to increase their prestige and size by discover, explore, persuade or forcing new worlds to join them.
Trek III: Three solitaire games in one. (1985)
The Kobayashi Maru: Star Fleets Academy's most rigorous and demanding test. The Sherwood Syndrome: On the medieval planet Syngreal, a Federation sociologist has betrayed the Prime Directive and elevated a feudal lord to planetary dictator. Free Enterpri$e: Out-trade and out-smart the Klingons.
A game of the Battle of Midway, 1942. (1979)
Take command of the forces, your action and decision will determine the outcome.
A Tactical game of armored combat on the Eastern
Front, 1941-1945. (1979)
You command a small ground force of armored and unarmored troops.
A tactical game of armored combat on the North
African Front, 1940-1942. (1980)
The intense battles in North Africa, from Beda Fomm over Tobruk to El Alamein.
Game is reprinted by Excalibre Games.
Plane to plane combat in World War I. (1981)
You are in the cockpit, and the making or changing of history is in your hands.
Game is reprinted by Excalibre Games.
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Last update 09 June 2004.Christer Karlsson